

Unlocks the ability to shoot magical projectiles from staves and wands. Grants the ability to use higher-level staves and wands without an attack speed penalty. Improves wielding magic staves and wands by increasing attack rating and attack speed. Grants the ability to use higher-level weapons without an attack speed penalty. Improves wielding ranged weapons by increasing attack rating and attack speed.

Enables the use of modifications for this aspect. Increases damage, critical hit chance and execution speed of the aspect Nature Summons.

Increases damage, critical hit chance and execution speed of the aspect Elemental Magic. Increases damage, critical hit chance and execution speed of the aspect Primal Magic. Additionally, opponents' armor resistances against damage from spell-based combat arts will be reduced. Increases damage of spell-based combat arts and reduces the opponent's spell resistance. Up to three combat arts can be combined and the combat arts in combos regenerate faster. Increases the maximum spell level without penalty. Improves regeneration time and enables the use of modifications for the aspect Nature Summons. Improves regeneration time and enables the use of modifications for the aspect Elemental Magic. Improves regeneration time and enables the use of modifications for the aspect Primal Magic. Also grants the ability to maintain up to two buffs simultaneously (three when mastered). Nothing will stand in my way."īase starting attributes level 1, silver difficulty, no survival bonus, naked.ĭruid Skills All skills in the left column below may be chosen as soon as a character reaches level two.Īll skills in the right column below may be chosen only after a Primary skill from the left column has reached level 5.ĭecreases the regeneration time of all combat arts. Shadow Path Introduction: "Hatred stirs within me. He can also use his heightened rapport with the animals to change the shape of his own body, drawing on the strengths and abilities of his woodland companions to better serve their cause. He is a friend to the animals of the wilds and can call upon them to aid in his struggle. Through this intimate kinship with the world of Ancaria, a Druid has the power to command fire, earth, and the winds. They instead practice a form of magic based in their close bond to nature. The Druids shun the use of traditional magic. NOTE: The contents of this page are exclusive content found only by installing the player-made mega-mod Diablo 2 Fallen.
